Index
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T
- target - Variable in class io.token.TokenReader
- target() - Method in interface ai.path.Map
-
The target node for the pathfinding algorithm
- target() - Method in interface ai.path.ResultPath
-
The target of the found path
- target() - Method in class ai.path.vector2f.Vector2fMap
- targetType - Variable in class io.token.TokenReader
- TEAL - Static variable in class graphics.Color
- Text - Class in ecs
- Text(String, float, float) - Constructor for class ecs.Text
- Text(String, Font, Color, float, float) - Constructor for class ecs.Text
- Text(String, Font, Color, float, float, int, boolean, boolean) - Constructor for class ecs.Text
- Text(String, Color, float, float) - Constructor for class ecs.Text
- textRender() - Method in class scene.Scene
- textRenderer - Variable in class scene.Scene
- TextRenderer - Class in graphics.renderer
- TextRenderer() - Constructor for class graphics.renderer.TextRenderer
- TextRenderingDemo - Class in scenes
- TextRenderingDemo() - Constructor for class scenes.TextRenderingDemo
- texture - Variable in class graphics.Sprite
-
The texture for this sprite
- Texture - Class in graphics
-
This is a class for an OpenGL texture
- Texture() - Constructor for class graphics.Texture
- Texture(int, int, TextureSpec) - Constructor for class graphics.Texture
- Texture(String) - Constructor for class graphics.Texture
-
Load a Texture from a filepath.
- textures - Variable in class graphics.renderer.RenderBatch
-
The List of submitted textures
- textureSlots - Variable in class graphics.renderer.Renderer
-
Texture slots to be uploaded to the shader.
- TextureSpec - Class in util.specs
-
Azurite
- TextureSpec() - Constructor for class util.specs.TextureSpec
- TextureSpec(TextureSpec.TextureFormat) - Constructor for class util.specs.TextureSpec
- TextureSpec(TextureSpec.TextureFormat, TextureSpec.TextureResizeFilterType, TextureSpec.TextureResizeFilterType) - Constructor for class util.specs.TextureSpec
- TextureSpec(TextureSpec.TextureFormat, TextureSpec.TextureResizeFilterType, TextureSpec.TextureResizeFilterType, TextureSpec.TextureWrapFilterType) - Constructor for class util.specs.TextureSpec
- TextureSpec(TextureSpec.TextureFormat, TextureSpec.TextureResizeFilterType, TextureSpec.TextureResizeFilterType, TextureSpec.TextureWrapFilterType, TextureSpec.TextureWrapFilterType, TextureSpec.TextureWrapFilterType) - Constructor for class util.specs.TextureSpec
- TextureSpec.TextureFormat - Enum Class in util.specs
-
What type of data is to be stored in the attachment
- TextureSpec.TextureResizeFilterType - Enum Class in util.specs
-
How will the texture be resized if it has to be rendered to a bigger area or smaller area
- TextureSpec.TextureWrapFilterType - Enum Class in util.specs
-
How will the texture be wrapped
- tFilter - Variable in class util.specs.TextureSpec
- tiles - package tiles
- Tilesystem - Class in tiles
- Tilesystem(Spritesheet, Spritesheet, int, int, int, int, int[]) - Constructor for class tiles.Tilesystem
- TilesystemSideScroll - Class in tiles
-
Azurite
- TilesystemSideScroll(Spritesheet, int, int, int, int, GameObject, int[]) - Constructor for class tiles.TilesystemSideScroll
- TMXParser - Class in tiles
-
What is this?
- TMXParser() - Constructor for class tiles.TMXParser
- toFile(String, int, int, int) - Static method in class graphics.Texture
-
Will write am OpenGL Texture to the provided file
- toHSLA(float[]) - Static method in class graphics.HSLColor
-
Convert a RGBA color to it corresponding HSLA color.
- toHSLAVector() - Method in class graphics.HSLColor
-
Create a
Vector4f
containing the HSLA values. - toHSLColor() - Method in class graphics.Color
- toHSLVector() - Method in class graphics.HSLColor
-
Create a
Vector3f
containing the HSL values. - toJSON(Object) - Method in class io.json.JSONConstructor
- Token - Class in io.token
- Token(String, String) - Constructor for class io.token.Token
- tokenize(byte[]) - Method in class io.Tokenizer
-
Tokenize data using the defined encoding in the header, or the default according to the
FileFormat
if there is none defined and return all tokens. - tokenize(byte[], Charset) - Method in class io.Tokenizer
-
Tokenize data using the defined encoding and return all tokens.
- tokenize(String) - Method in class io.Tokenizer
-
Reads an input string and extracts all tokens depending on the implementation from it
- tokenize(String) - Method in class io.xml.XMLTokenizer
- Tokenizer - Class in io
- Tokenizer() - Constructor for class io.Tokenizer
- TokenReader - Class in io.token
- TokenReader(String, String) - Constructor for class io.token.TokenReader
- TokenReader(String, String, int) - Constructor for class io.token.TokenReader
- TokenStream - Class in io.token
-
A handy structure to perform the lexical analysis on a given
String
. - TokenStream(String) - Constructor for class io.token.TokenStream
-
Create a new
TokenStream
for a given inputString
. - toNormalizedRGBColor() - Method in class graphics.HSLColor
- toNormalizedVec3f() - Method in class graphics.Color
-
Get the Normalized Vector3f for this color.
- toNormalizedVec4f() - Method in class graphics.Color
-
Get the Normalized Vector4f for this color.
- toRGBA(float[]) - Static method in class graphics.HSLColor
-
Convert a HSLA color to RGBA.
- toRGBColor() - Method in class graphics.HSLColor
- toString() - Method in class io.token.Token
- toString() - Method in class io.token.TokenReader
- toString() - Method in class io.xml.XMLElement
- toString(boolean) - Method in class io.xml.XMLElement
- toVec4f() - Method in class graphics.Color
-
Returns a Vector4f with rgba as xyzw
- Transform - Class in util
-
Represents the position in X and Y coordinates, rotation and the scale (width and height)
- Transform() - Constructor for class util.Transform
-
Creates a new empty transform.
- Transform(float, float, float, float) - Constructor for class util.Transform
- Transform(float, float, float, float, float) - Constructor for class util.Transform
- Transform(Vector2f) - Constructor for class util.Transform
-
If only the position is passed, the scale is not, scale is created as an empty Vector2f.
- Transform(Vector2f, float) - Constructor for class util.Transform
-
If only the position is passed, the scale is not, scale is created as an empty Vector2f.
- Transform(Vector2f, float, Vector2f) - Constructor for class util.Transform
- Transform(Vector2f, Vector2f) - Constructor for class util.Transform
- Transform(Transform) - Constructor for class util.Transform
-
Create a copy of a transform instance
- TRANSFORM - Enum constant in enum class ecs.Component.ComponentOrder
- transformValue(String, boolean) - Static method in class io.xml.XMLParser
- triangle(float, float, float, float, float, float) - Static method in class physics.collision.Shapes
-
Create a triangle.
- triangle(Vector2f, Vector2f, Vector2f) - Static method in class physics.collision.Shapes
-
Create a triangle.
- Triangle - Class in physics.collision.shape
-
The shape implementation of a triangle.
- Triangle(Vector2f, Vector2f, Vector2f) - Constructor for class physics.collision.shape.Triangle
- TRIANGLE - Enum constant in enum class physics.collision.shape.ShapeType
- TriggerEnterEvent() - Constructor for class event.EventData.TriggerEnterEvent
- TriggerExitEvent() - Constructor for class event.EventData.TriggerExitEvent
- Triple<L,
M, R> - Class in util -
A
Triple
is a tupel of three different values with potentially three different types. - Triple() - Constructor for class util.Triple
-
Creates a Triple with no values.
- Triple(L, M, R) - Constructor for class util.Triple
-
Creates a triple of three values.
- type() - Method in class io.token.TokenReader
- type() - Method in class physics.collision.shape.PrimitiveShape
-
A clean description for this shape.
- TYPE_HSLA - Static variable in class graphics.Color
- TYPE_RGBA - Static variable in class graphics.Color
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form