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T

target - Variable in class io.token.TokenReader
 
target() - Method in interface ai.path.Map
The target node for the pathfinding algorithm
target() - Method in interface ai.path.ResultPath
The target of the found path
target() - Method in class ai.path.vector2f.Vector2fMap
 
targetType - Variable in class io.token.TokenReader
 
TEAL - Static variable in class graphics.Color
 
Text - Class in ecs
 
Text(String, float, float) - Constructor for class ecs.Text
 
Text(String, Font, Color, float, float) - Constructor for class ecs.Text
 
Text(String, Font, Color, float, float, int, boolean, boolean) - Constructor for class ecs.Text
 
Text(String, Color, float, float) - Constructor for class ecs.Text
 
textRender() - Method in class scene.Scene
 
textRenderer - Variable in class scene.Scene
 
TextRenderer - Class in graphics.renderer
 
TextRenderer() - Constructor for class graphics.renderer.TextRenderer
 
TextRenderingDemo - Class in scenes
 
TextRenderingDemo() - Constructor for class scenes.TextRenderingDemo
 
texture - Variable in class graphics.Sprite
The texture for this sprite
Texture - Class in graphics
This is a class for an OpenGL texture
Texture() - Constructor for class graphics.Texture
 
Texture(int, int, TextureSpec) - Constructor for class graphics.Texture
 
Texture(String) - Constructor for class graphics.Texture
Load a Texture from a filepath.
textures - Variable in class graphics.renderer.RenderBatch
The List of submitted textures
textureSlots - Variable in class graphics.renderer.Renderer
Texture slots to be uploaded to the shader.
TextureSpec - Class in util.specs
Azurite
TextureSpec() - Constructor for class util.specs.TextureSpec
 
TextureSpec(TextureSpec.TextureFormat) - Constructor for class util.specs.TextureSpec
 
TextureSpec(TextureSpec.TextureFormat, TextureSpec.TextureResizeFilterType, TextureSpec.TextureResizeFilterType) - Constructor for class util.specs.TextureSpec
 
TextureSpec(TextureSpec.TextureFormat, TextureSpec.TextureResizeFilterType, TextureSpec.TextureResizeFilterType, TextureSpec.TextureWrapFilterType) - Constructor for class util.specs.TextureSpec
 
TextureSpec(TextureSpec.TextureFormat, TextureSpec.TextureResizeFilterType, TextureSpec.TextureResizeFilterType, TextureSpec.TextureWrapFilterType, TextureSpec.TextureWrapFilterType, TextureSpec.TextureWrapFilterType) - Constructor for class util.specs.TextureSpec
 
TextureSpec.TextureFormat - Enum Class in util.specs
What type of data is to be stored in the attachment
TextureSpec.TextureResizeFilterType - Enum Class in util.specs
How will the texture be resized if it has to be rendered to a bigger area or smaller area
TextureSpec.TextureWrapFilterType - Enum Class in util.specs
How will the texture be wrapped
tFilter - Variable in class util.specs.TextureSpec
 
tiles - package tiles
 
Tilesystem - Class in tiles
 
Tilesystem(Spritesheet, Spritesheet, int, int, int, int, int[]) - Constructor for class tiles.Tilesystem
 
TilesystemSideScroll - Class in tiles
Azurite
TilesystemSideScroll(Spritesheet, int, int, int, int, GameObject, int[]) - Constructor for class tiles.TilesystemSideScroll
 
TMXParser - Class in tiles
What is this?
TMXParser() - Constructor for class tiles.TMXParser
 
toFile(String, int, int, int) - Static method in class graphics.Texture
Will write am OpenGL Texture to the provided file
toHSLA(float[]) - Static method in class graphics.HSLColor
Convert a RGBA color to it corresponding HSLA color.
toHSLAVector() - Method in class graphics.HSLColor
Create a Vector4f containing the HSLA values.
toHSLColor() - Method in class graphics.Color
Convert this RGB Color to a HSLColor using HSLColor.toHSLA(float[])
toHSLVector() - Method in class graphics.HSLColor
Create a Vector3f containing the HSL values.
toJSON(Object) - Method in class io.json.JSONConstructor
 
Token - Class in io.token
 
Token(String, String) - Constructor for class io.token.Token
 
tokenize(byte[]) - Method in class io.Tokenizer
Tokenize data using the defined encoding in the header, or the default according to the FileFormat if there is none defined and return all tokens.
tokenize(byte[], Charset) - Method in class io.Tokenizer
Tokenize data using the defined encoding and return all tokens.
tokenize(String) - Method in class io.Tokenizer
Reads an input string and extracts all tokens depending on the implementation from it
tokenize(String) - Method in class io.xml.XMLTokenizer
 
Tokenizer - Class in io
 
Tokenizer() - Constructor for class io.Tokenizer
 
TokenReader - Class in io.token
 
TokenReader(String, String) - Constructor for class io.token.TokenReader
 
TokenReader(String, String, int) - Constructor for class io.token.TokenReader
 
TokenStream - Class in io.token
A handy structure to perform the lexical analysis on a given String.
TokenStream(String) - Constructor for class io.token.TokenStream
Create a new TokenStream for a given input String.
toNormalizedRGBColor() - Method in class graphics.HSLColor
Convert this HSLColor to a normalized RGB Color using HSLColor.toRGBA(float[])
toNormalizedVec3f() - Method in class graphics.Color
Get the Normalized Vector3f for this color.
toNormalizedVec4f() - Method in class graphics.Color
Get the Normalized Vector4f for this color.
toRGBA(float[]) - Static method in class graphics.HSLColor
Convert a HSLA color to RGBA.
toRGBColor() - Method in class graphics.HSLColor
Convert this HSLColor to a RGB Color using HSLColor.toRGBA(float[])
toString() - Method in class io.token.Token
 
toString() - Method in class io.token.TokenReader
 
toString() - Method in class io.xml.XMLElement
 
toString(boolean) - Method in class io.xml.XMLElement
 
toVec4f() - Method in class graphics.Color
Returns a Vector4f with rgba as xyzw
Transform - Class in util
Represents the position in X and Y coordinates, rotation and the scale (width and height)
Transform() - Constructor for class util.Transform
Creates a new empty transform.
Transform(float, float, float, float) - Constructor for class util.Transform
 
Transform(float, float, float, float, float) - Constructor for class util.Transform
 
Transform(Vector2f) - Constructor for class util.Transform
If only the position is passed, the scale is not, scale is created as an empty Vector2f.
Transform(Vector2f, float) - Constructor for class util.Transform
If only the position is passed, the scale is not, scale is created as an empty Vector2f.
Transform(Vector2f, float, Vector2f) - Constructor for class util.Transform
 
Transform(Vector2f, Vector2f) - Constructor for class util.Transform
 
Transform(Transform) - Constructor for class util.Transform
Create a copy of a transform instance
TRANSFORM - Enum constant in enum class ecs.Component.ComponentOrder
 
transformValue(String, boolean) - Static method in class io.xml.XMLParser
 
triangle(float, float, float, float, float, float) - Static method in class physics.collision.Shapes
Create a triangle.
triangle(Vector2f, Vector2f, Vector2f) - Static method in class physics.collision.Shapes
Create a triangle.
Triangle - Class in physics.collision.shape
The shape implementation of a triangle.
Triangle(Vector2f, Vector2f, Vector2f) - Constructor for class physics.collision.shape.Triangle
 
TRIANGLE - Enum constant in enum class physics.collision.shape.ShapeType
 
TriggerEnterEvent() - Constructor for class event.EventData.TriggerEnterEvent
 
TriggerExitEvent() - Constructor for class event.EventData.TriggerExitEvent
 
Triple<L,M,R> - Class in util
A Triple is a tupel of three different values with potentially three different types.
Triple() - Constructor for class util.Triple
Creates a Triple with no values.
Triple(L, M, R) - Constructor for class util.Triple
Creates a triple of three values.
type() - Method in class io.token.TokenReader
 
type() - Method in class physics.collision.shape.PrimitiveShape
A clean description for this shape.
TYPE_HSLA - Static variable in class graphics.Color
 
TYPE_RGBA - Static variable in class graphics.Color
 
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All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form