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N

name() - Method in class ecs.GameObject
 
NAVY_BLUE - Static variable in class graphics.Color
 
ne(TokenReader) - Static method in class io.token.TokenStream
Used for {@link this#eatConditionally(TokenReader, Predicate)} to create a predicate.
NEAREST - Enum constant in enum class util.specs.TextureSpec.TextureResizeFilterType
 
NEAREST_MIPMAP_LINEAR - Enum constant in enum class util.specs.TextureSpec.TextureResizeFilterType
 
NEAREST_MIPMAP_NEAREST - Enum constant in enum class util.specs.TextureSpec.TextureResizeFilterType
 
nextAnimation(String, int) - Method in class ecs.SpriteAnimation
 
NO_LIMIT - Static variable in class io.token.RepetitiveTokenReader
 
Node<Position> - Class in ai.path
A Node describes a single node of a finite graph and does knows all paths to its neighbors.
Node() - Constructor for class ai.path.Node
 
NONE - Enum constant in enum class util.specs.TextureSpec.TextureFormat
 
nonNull(String, T) - Static method in class util.safety.Preconditions
Improve code stability by doing non-null checks inline.
nonNull(T) - Static method in class util.safety.Preconditions
Improve code stability by doing non-null checks inline.
noRebuffer - Variable in class graphics.renderer.Renderer
 
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All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form