Package ecs
package ecs
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ClassDescriptionA component to handle and react to collisions using a collider.AzuriteThe
Dynamics
manage movement of aGameObject
.A GameObject is the root of the Entity Component system used to store all entities in Azurite games.A Point Light Component is essentially a location in the world that emits light in all directions.A polygon collider for aGameObject
.AzuriteSpriteRenderer is a component that can be added to a GameObject.