Package graphics

Enum Class ShaderDatatype

All Implemented Interfaces:
Serializable, Comparable<ShaderDatatype>, Constable

public enum ShaderDatatype extends Enum<ShaderDatatype>
Represents a datatype in GLSL
  • Enum Constant Details

  • Field Details

    • count

      public final int count
      Number of FLOATS or INTS
    • size

      public final int size
      Number of bytes
    • openglType

      public final int openglType
      OpenGL expected type
  • Method Details

    • values

      public static ShaderDatatype[] values()
      Returns an array containing the constants of this enum class, in the order they are declared.
      Returns:
      an array containing the constants of this enum class, in the order they are declared
    • valueOf

      public static ShaderDatatype valueOf(String name)
      Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)
      Parameters:
      name - the name of the enum constant to be returned.
      Returns:
      the enum constant with the specified name
      Throws:
      IllegalArgumentException - if this enum class has no constant with the specified name
      NullPointerException - if the argument is null