Package util
Class Assets
java.lang.Object
util.Assets
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionstatic Shader
Loads a shader from the filesystem, compiles it, then returns type Shader.static Texture
getTexture
(String path) Loads a image from the filesystem, and returns a Texture.static Spritesheet
loadSpritesheet
(String path, int spriteWidth, int spriteHeight, int numSprites, int spacing) Loads a image from the filesystem, and returns a Spritesheet object.
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Constructor Details
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Assets
public Assets()
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Method Details
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getShader
Loads a shader from the filesystem, compiles it, then returns type Shader.- Parameters:
path
- to GLSL shader resource- Returns:
- returns type Shader
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getTexture
Loads a image from the filesystem, and returns a Texture.- Parameters:
path
- to Texture resource (usually a .png file)- Returns:
- returns type Texture
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loadSpritesheet
public static Spritesheet loadSpritesheet(String path, int spriteWidth, int spriteHeight, int numSprites, int spacing) Loads a image from the filesystem, and returns a Spritesheet object.- Parameters:
path
- to Texture resource (usually a .png file)spriteWidth
- of each spritespriteHeight
- of each spritenumSprites
- of sprites in the sheetspacing
- spacing between sprites (0 if no spacing)- Returns:
- returns type Spritesheet
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