Package postprocess


package postprocess
  • Class
    Description
    Post Processing Pipeline to apply a bloom effect to a Texture.
    A Post Processing Step that only renders bright parts of the scene
    A Post Processing Step that renders the texture as-is to another framebuffer.
    A Post Processing Step that renders the texture with a Horizontal Blur.
    Some Utility methods
    This class should be used if you want to chain multiple steps
     
    Denotes A Step in Post Processing
    Enum to show where to render.
    A Post Processing Step that renders the texture with a Vertical Blur.
    A Post Processing Step that combines two textures multiplying them with corresponding weights and then adding them